šŸ“Œ INTRODUCTION

You are kindly invited to join the 4th edition of DigitalHeritage World Congress and Expo by submitting original contributions applied to the various areas within the Digital Cultural Heritage domain. The congress is organised around a scientific core, developed with the most innovative, original and previously unpublished contributions in theoretical or applied Digital Heritage domains.Ā 

Following the successful format of the previous editions, the congress has a single call for papers and a coordinated scientific review process. All submitted papers have a blind peer review by the International Programme Committee (IPC). The IPC seeks, for every submission, at least one ā€œdigitalā€ and one ā€œheritageā€ reviewer to ensure a rich diversity of accepted works spanning both technology and humanities. Conference proceedings are published in Open Access indexed by Scopus. A selection of papers will be invited for an extended publication in leading journals (ACM JOCCH, Elsevier DAACH, MDPI Heritage, Indiana Univ. Press ā€œStudies in Digital Heritageā€) (more in Call4Paper).

All submissions will be reviewed for originality, significance, clarity, impact, and soundness. Each submission shall indicate the specific ā€œTrackā€ that is relevant to the submission, selecting it among the main 6 thematic tracks, the 7th dedicated to special strategic sessions or the 8th dedicated to the co-located ACM conference Web3D (more in Tracks & Subtracks). You can submit: full papers, short papers, posters, tutorials, workshops, panels (more in Types of Contribution). Check our Submission session below to learn more about how to apply.

Beyond the scientific presentations, the congress is also organising a Scientific Expo (more in Expo), and a Trade Show dedicated to companies and to the exploitation activities of organisations (more in Trade Show).

 

šŸ“ CALL FOR PAPERS, WORKSHOPS, PANELS & TUTORIALS

[Download Call4Paper in pdf]

Author registration and contributions submissions are accepted SOLELY through the official conference platform OpenReview, accessible starting from February the 10th. 2025.

Important dates:

Deadline Notification Camera Ready
Paper abstract* (400 words)[Optional] 15.03.2025 / /
Workshop, Panel, Tutorial proposals (2 pages) 15.04.2025 15.06.2025 01.07.2025
Full Papers (10 pages) 15.04.2025 15.05.2025 01.07.2025
Short Papers (4 pages) 15.04.2025 15.06.2025 01.07.2025
Poster (2 pages) 15.05.2025 15.06.2025 01.07.2025

* Abstracts should be submitted without a template, but as a simple text in the platform; they are not going to be reviewed but are required to better organize the reviewing process.

Learn more about the types of contributions below.

šŸŽÆ TRACKS & TOPICS

Papers can be submitted based on: 6 conference thematic tracks and 9 special session (1 co-located event track, ACM web3D, and 8 strategic special session tracks) that will shape the 2025 edition.

(1) Documentation, Preservation, Monitoring and Restoration

(2) Policy, Standards, Ethics, Education and Tourism

(3)Ā  Infrastructures, Dataspace and international projects

(4)Ā  Acquisition and Digitization

(5) Analysis and Interpretation

(6) Visualization and Interaction

(7)Ā  ACM web3d conference

(8)Ā  Exhibiting the ā€˜Unexhibitableā€™ (PERCEIVE Special Session)

(9) Collaborative cloud for Cultural Heritage (ECHOES Special Session)

(10) H2IOSC project development and results (H2IOSC Special Session)

(11)Ā  Heritage Under Fire: Digital and Cultural Challenges in Conflict Zones (FROM SPACE TO PLACE Special Session)

(12) Digital Technologies for CHANGES (CHANGES Special Session)

(13)Ā  Phygital Worlds and eXtended Reality in Cultural Heritage (XRsalento Special Session)

(14) Play, Learn, Explore: Cultural journeys of hidden treasures through Serious Games (Serious Games Society GALA Session)

(15)Ā  Computer Application in Archaeology (CAA Session)

In the two tables below, authors will find tracks with examples of related topics and then the special sessions’ descriptions.

THEMATIC TRACKS

Thematic Tracks (1-6) are cross disciplines specialized series of sessions focused on a specific topic within the broader scope of the conference. They are chaired by experts in the field and includes invited talks, paper /poster presentations, and discussions. Thematic tracks allow for in-depth exploration of emerging trends, challenges, and advancements in a niche subject while fostering collaboration among researchers with similar interests.Ā 

Track Chairs Topics
(1) Documentation, Preservation, Monitoring and Restoration Stefano Campana (Univ. Siena)
Violette Abergel (CNRS)
Costanza Miliani (CNR ISPC)
Heritage impact assessment, Inventory for heritage management, Cultural heritage and archives, Heritage management planning, Endangered heritage, Natural risk management, Climate change mitigation, Long term archiving/storage, Intangible heritage, Rehabilitation of historical buildings, Digital publishing and Philology, Digital Technologies for Restoration & Monitoring
(2) Policy, Standards, Ethics, Education and Tourism Michael Klein (7Reasons)
Alessandra Marasco (CNR ISPC)
Angeliki Chrysanthi (Univ. of the Aegean)
Ethical use of AI technologies, Requirements and policies, Archives accessibility and reproduction rights, Public use of History digital society, SDG for heritage, Cultural tourism, Heritage & tourism sustainability, Education and training, Citizen science for heritage, Cultural heritage and local identity, Sociology and User studies, Neuroscience and cognitive psychology for Digital Heritage, Sustainability, Metadata
(3) Infrastructures, Dataspace and international projects Dimitri Kotzinos (ECHOES – Cergy Paris University)
Anais Guillem (ERIHS – CNRS MAP)
Bruno Fanini (H2IOSC – CNR ISPC)
Collaborative cloud for Cultural Heritage, Connecting infrastructures, Best practices, Digital transformation, Digital Archives and Digital Libraries, Digital accessibility, Heritage cybersecurity, Blockchain and NFT, Education
(4) Acquisition and Digitization Fabio Remondino (FBK)

Pedro Santos (GCH – Fraunhofer)
Martina Hoffmann (National Library CH)

Photogrammetry and Computer Vision, Laser scanning and active sensors, AI-based methods, Massive digitization, Multi-modal data, Remote sensing, Historical data processing, Materials and colours, Reflectance modeling, Neural Rendering Techniques (NeRF), Generative AI for Cultural Heritage and Design
(5) Analysis and Interpretation Michela Spagnuolo (GCH- CNR IMATI)
Juan Barcelo (Univ. Barcelona)
Martijn van Leusen (Univ. of Groningen)
Data fusion, Multi-temporal data analysis, Multi-modal analysis, Semantic enrichment, Point cloud segmentation and classification, Object detection, Finite element modeling, Scan2BIM, GIS and spatial analyses, BIM and Digital Twin for Cultural Heritage, Ontologies, Diagnostic analysis
(6) Visualization and Interaction Karina Rodriguez Echavarria (GCH – Univ. of Brighton)
Lucio De Paolis (XRsalento – Univ. Salento)
Web-based interactive solutions, Virtual, Augmented, Mixed, Extended Reality, Hybrid Experiences, Hybrid Museums, Interfaces, Serious Games, Applied Games and Gamification in Culture and Art, Advanced image-based rendering techniques, Virtual technologies in and for museums, Design UX/UI, Haptic and HCI for heritage, Simulations, Digital born art, Cultural creativity
SPECIAL SESSIONS

DH25 has two types of special sessions: a co-located event and strategic special sessions.

The co-located event track (7) is semi-independent event taking place alongside the conference, sharing the venue, promoting cross-fertilisation among communties and logistics but having its own agenda, sessions, and organizers.

Strategic special sessions (8-15)Ā  are a dedicated tracks, moderated by a chair, focused on a specific emerging or interdisciplinary topic, that complements the main conference themes, and that may depend on an existing project or event. It is organized by experts in the field, or PI or chairs of the projects/events and may include invited talks and contributed papers selected by the call4paper. Special Sessions follow the same peer-review process as standard sessions, although it may have tailored submission criteria or invited contributions. A number of strategic sessions have been defined by the DH2025 committee upon Call4Proposal, closed in January 2025. The special sessions is published in the EG DL, with all contributions grouped in a section.

SPECIAL SESSIONS Chairs Topics
(7) ACM Web3D Conference Nicholas Polys (Virginia Tech), Anita Havele (Executive Director, Web3D Consortium) The 30th International ACM Conference on 3D Web Technology (Web3D 2025) aims to study and share principles of the latest advancements in interactive 3D technologies, including Digital Heritage. The conference explores developments in 3D web technologies related to the documentation, conservation, and sharing of cultural heritage.
(8) Exhibiting the ā€˜Unexhibitableā€™: PERCEIVE and the Case for Digital Heritage Catlin Langford (PERCEIVE – V&A), Donata Magrini (PERCEIVE CNR) How can cultural organisations exhibit sensitive and fragile colour materials? How can we reconstruct the colours of the past? What role can new digital technologies play in exhibiting cultural objects that no longer feature original colours or cannot be exhibited due to light sensitivity and fading?
(9) Collaborative cloud for Cultural Heritage Emanuel Demetrescu (ECHOES – CNR), Sorin Hermon (ECHOES – Cyprus Institute) Future of CH research, conservation, preservation, and valorization, focusing on heritage digital twins, cloud infrastructure, tools, services, and applications to create a digital ecosystem for collaborative cultural heritage research. Topics include data governance, AI, collaborative workflows, knowledge graphs, and cross-sectoral engagement strategies.
(10) H2IOSC Project Development and Results Alberto Buccero (H2IOSC – CNR ISPC), Riccardo Colella (H2IOSC – CNR ISPC) Special session on the PNRR H2IOSC project, which focuses on creating digital infrastructures for humanities and cultural heritage in Italy. The session includes presentations on the development and results achieved by different research teams working within the project.
(11) Heritage Under Fire: Digital and Cultural Challenges in Conflict Zones Stefano Campana (From Space to Place – Univ. of Siena), Marco Nebbia (From Space to Place UCL) Digital technologies’ role in assessing, monitoring, and managing cultural heritage in conflict zones. The session discusses the significance of digital tools (remote sensing, AI, VR) for damage assessment, monitoring during conflict, and management after the conflict, focusing on data ownership, interoperability, and international collaboration.
(12) Digital Technologies for CHANGES Silvio Peroni (CHANGES – Univ. Bologna), Ivan Heibi (CHANGES – Univ. Bologna) Research on digital technologies for enhancing cultural heritage in terms of accessibility, inclusiveness, and sustainability. Topics include decentralized infrastructures, gamification, 2D/3D models, AI methods, IoT and sensor networks, and location-based technologies.
(13) Phygital Worlds and eXtended Reality in Cultural Heritage Lucio De Paolis (XRSalento Univ. Salento) Exploring the blending of the physical and digital worlds (phygital) and the use of XR to revolutionize how the public experiences and interacts with cultural heritage. The session focuses on the potential new frontiers of virtual cultural heritage and the role of XR in preserving and enhancing both tangible and intangible heritage.
(14) Play, Learn, Explore: Cultural journeys of hidden treasures through Serious Games Chiara Eva Catalano (SGS – CNR IMATI), Francesco Bellotti (SGS – University of Genoa), Kevin Kƶrner (SGS – University of Tubingen) Serious games (SGs) as a tool for learning and promoting cultural experiences. The session focuses on games that encourage physical visits and interaction between art and people, especially in small and lesser-known cultural venues.
(15) Computer Application in Archaeology (CAA Session) Lisa Fischer (CAA), Jeffrey Barron Glover (CAA)

šŸ“‘ TYPES OF CONTRIBUTION

You can choose a type of contribution and a track for your proposal or work.Ā 

ABTRACT

Abstracts do not require specific templates. They will be simple texts of maximum 400 words, submitted in OpenReview platform. You can describe here what you are planning to submit (topic, context, relevance, innovative aspects).

PAPERS:

  • Full (10-pages incl. bibliography) for high standing scientific results and longer oral communication at the conference;
  • Short (4-pages incl. bibliography) for ongoing research and shorter oral communication at the conference;
  • Poster (2-pages incl. bibliography) for ongoing or recently completed work.

WORKSHOP, PANEL, TUTORIAL:

  • Workshop** (2-pagesĀ  incl. bibliography)Ā  forum for researchers and practitioners to discuss and exchange positions on current and emergent topics;
  • Panel*** Ā (2-pagesĀ  incl. bibliography) high level discussion session with experts on key challenges.
  • Tutorial**** Ā (2-pagesĀ  incl. bibliography) presentation of technological solutions and methods for students and professionals

**WORKSHOP: a structured session organised around a topic, including practical demonstrations or hands on activities that may also involve the attendees; the topic is discussed by a sequence of speeches, guided by a workshop moderator (chair), who keeps the time of the different presentations and manages the Q&A moments. The workshop can typically last 2 or 4 hours, in accordance with the number of speakers and complexity of the topic/demonstrations. The workshop proposal is submitted as a 2-page manuscript, published in EG DL. This paper should outline the topic and the different aspects that will be demonstrated/discussed; it includes the names of the participants. It follows the same submission process as a regular paper, adopting the same template as a standard 2-page article. It should contain:

  • The title and theme of the workshop
  • The names and affiliations of the speakersĀ 
  • A brief introduction explaining the relevance of the topic
  • A summary of the key discussion points.

The authors are listed as follow: the moderator as the first author, followed by all participants in alphabetical order (ensuring they receive proper visibility in the proceedings as co-authors)

***PANEL: a structured discussion, guided by a panel moderator (chair), who steers the conversation in certain directions with targeted questions based on a script agreed upon with the participants, in advance but without detailed pre-prepared responses. The panel proposal is submitted as a 2-page manuscript, published in EG DL. This paper should outline the scope of the panel discussion, include the names of the participants, and describe the type of contribution each of them will bring to the discussion based on their background. It follows the same submission process as a regular paper, adopting the same template as a standard 2-page article. It should contain:Ā 

  • The title and theme of the panel
  • The names and affiliations of the speakersĀ 
  • A brief introduction explaining the relevance of the topic
  • A summary of the key discussion points and the different perspectives expected from the participants.
  • The authors listed as follow: the moderator as the first author, followed by all participants in alphabetical order (ensuring they receive proper visibility in the proceedings as co-authors

****TUTORIAL: a structured hands-on session, moderated by a chair and led by experts in the field, where a max number of registered attendees can assist to the presentation of a methodology or technology relevant to the conferenceā€™s theme; it may include speeches, demonstrations, interactive exercises, and discussions; it’s goal is to educate researchers, practitioners, and students on emerging trends, advanced techniques, or foundational concepts. The tutorial proposal is submitted as a 2-page manuscript, published in EG DL. This paper should outline the topic and the different aspects that will be demonstrated/discussed; it includes the names of the participants. It follows the same submission process as a regular paper, adopting the same template as a standard 2-page article. It should contain:

  • The title of the tutorial
  • The names and affiliations of the experts
  • A brief introduction explaining the topic or technique or concepts
  • A summary of the key aspects
  • The authors listed in accordance with their role and contribution

šŸ“ TEMPLATES

You can find here our templates.

Main Conference Guidelines:

While, for ACM Web3D you can find HERE the Official Guidelines for the submission.

 

šŸ“¤ SUBMISSION

All contributions must be original, anonymized, and not simultaneously submitted to another journal or conference. Authors are requested to submit their work by means of the conference submission platform. Submissions will be rejected without review if it is found that: 1. The submission violates the EG Policy and Procedures on Plagiarism. 2. Electronic files have been created using AI. 3. The paper contains material for which the submitters have not secured the necessary copyrights.

DH25 Instructions for submission:

1. Create an OpenReview Account: Go to OpenReview and create an account. The requested biography is quite detailed, and while not all fields are mandatory, providing more information helps organizers match your profile with the most suitable reviewers.

2. Access the Submission Page: Visit the Digital Heritage 2025 – 4th International Congress & Expo (co-located with ACM Web3D) submission page

3. Submit Your Work

  • Click the blue-green button labeled ā€œDigital Heritage 2025 Congress and Expo Submission.ā€
  • Fill out the submission form. Most fields are straightforward, but note the following:

a. Abstract-Only Submission

  • If you are submitting only an abstract, do not upload a PDF.
  • Instead, copy and paste the abstract text into the ā€œAbstractā€ field as plain text.
  • You can add the full paper laterā€”before the submission deadline (April 15, 2025)ā€”by attaching a PDF to the same record.

b. Author Information

  • Enter the names of your co-authors and click Search.
  • If they do not have an OpenReview account, you will need to manually enter their details.

c. Select a Track

Choose the track that best aligns with your submission. This determines the review team and evaluation process. The available tracks are:

Main Tracks

  1. Documentation, Preservation, Monitoring, and Restoration
  2. Policy, Standards, Ethics, and Education
  3. Infrastructures, Dataspace, and International Projects
  4. Acquisition and Digitization
  5. Analysis and Interpretation
  6. Visualization and Interaction

Specialized Tracks

  1. ACM Web3D
  2. Digital Technologies for Colour Analysis, Reconstruction, and Visualization (PERCEIVE)
  3. Collaborative Cloud for Cultural Heritage (ECHOES)
  4. H2IOSC Project Development and Results
  5. Heritage Under Fire (FROM SPACE TO PLACE)
  6. Digital Technologies for CHANGES (CHANGES)
  7. Phygital Worlds and eXtended Reality in Cultural Heritage (XRsalento)
  8. Play, Learn, Explore (Serious Games Society GALA)
  9. CAA Special Session
  • Tracks 1-6 are the main tracks of the Digital Heritage International Congress.
  • Track 7 is dedicated to Web3D.
  • Tracks 8-15 cover special sessions for federated conferences (e.g., CAA) or specific European projects.

d. Additional Fields

i. Topic

A controlled vocabulary of terms that conference organizers will use to:

  • Find appropriate reviewers
  • Aggregate papers into subtracks

ii. Submission Format

Select the type of contribution you are submitting:

  • Poster
  • Short Paper
  • Full Paper
  • Exhibit Proposal
  • Tutorial Proposal
  • Workshop / Panel / Round Table Proposal
  • Web3D Industrial Use Cases
  • Web3D Competition

šŸ† AWARDS

DH25 will honour best works by different awards:

  • Best paper award: best papers will receive an award and invitation to submit to high impact scientific journals for high standing publication.
  • Best exhibition award: Best applications and installations will be selected in different categories including interactive and non-interactive applications, digital art installation and emerging technologies demo.