CALL FOR PAPERS, WORKSHOPS/PANEL/ROUND TABLES PROPOSALS 
Following the successful format of the previous editions in Marseille (2013), Granada (2105) and San Francisco (2018),  the congress will have a single call for papers and a coordinated scientific review process.
Author registration and paper submissions will be accepted SOLELY through the official conference platform, accessible starting January 31.
Papers will be submitted based on 6 conference tracks that will shape the 2025 edition:
  1. Documentation, Preservation, Monitoring and Restoration 
  2. Policy, Standards and Ethics
  3. Infrastructures, Dataspace and international projects
  4. Acquisition and Digitization 
  5. Analysis and Interpretation
  6. Visualization and Interaction
Conference proceedings will be published in Open Access with Eurographics (EG) publisher and will be available in the EG Digital Library, indexed by Scopus and Web of Science.
A selection of papers submitted to the conference will be invited for an extended publication in leading journals (ACM JOCCH, Elsevier DAACH, MDPI Heritage, Indiana Univ. Press “Studies in Digital Heritage”).

 

IMPORTANT DATES                                                                  Deadline Notification Camera Ready
Paper abstract* (400 words) 15.03.2025    
Workshops/Panel/Round tables proposals 15.03.2025 15.04.2025 /
Tutorials proposals 15.03.2025 15.04.2025 /
Exhibit proposals 01.04.2025 15.05.2025 01.06.2025
Full Papers (10 pages) 15.04.2025 15.05.2025 01.07.2025
Short Papers (4 pages) 15.04.2025 15.06.2025 01.07.2025
Poster 15.04.2025 15.06.2025 01.07.2025
* ** Abstracts are not going to be reviewed but are required to organize the reviewing process.

 

TRACKS & SUBTRACKS

  1. Documentation, Preservation, Monitoring and Restoration
      1. Heritage impact assessment
      2. Inventory for heritage management
      3. Cultural heritage and archives
      4. Heritage management planning
      5. Endangered heritage
      6. Natural risk management
      7. Climate change mitigation
      8. Long term archiving/storage
      9. Intangible heritage
      10. Rehabilitation of historical buildings
      11. Digital publishing and Philology
      12. Digital Technologies for Restoration & Monitoring
  2. Policy, Standards and Ethics
      1. Ethical use of AI technologies
      2. Requirements and policies
      3. Archives accessibility and reproduction rights
      4. Public use of History digital society
      5. SDG for heritage
      6. Cultural tourism
      7. Heritage & tourism sustainability
      8. Education and training
      9. Citizen science for heritage
      10. Cultural heritage and local identity
      11. Sociology and User studies
      12. Neuroscience and cognitive psychology for Digital Heritage
      13. Sustainability
      14. Metadata
  3. Infrastructures, Dataspace and international projects
      1. Collaborative cloud for Cultural Heritage
      2. Connecting infrastructures
      3. Best practices
      4. Digital transformation
      5. Digital Archives and Digital Libraries
      6. Digital accessibility
      7. Heritage cybersecurity
      8. Blockchain and NFT
      9. Education
  4. Acquisition and Digitization
      1. Photogrammetry and Computer Vision
      2. Laser scanning and active sensors
      3. AI-based methods
      4. Massive digitization
      5. Multi-modal data
      6. Remote sensing
      7. Historical data processing
      8. Materials and colours
      9. Reflectance modeling
      10. Neural Rendering Techniques (NeRF)
      11. Generative AI for Cultural Heritage and Design
  5. Analysis and Interpretation
      1. Data fusion
      2. Multi-temporal data analysis
      3. Multi-modal analysis
      4. Semantic enrichment
      5. Point cloud segmentation and classification
      6. Object detection
      7. finite element modeling
      8. Scan2BIM
      9. GIS and spatial analyses
      10. BIM and Digital Twin for Cultural Heritage
      11. Ontologies
      12. Diagnostic analysis
  6. Visualization and Interaction
      1. Web-based interactive solutions
      2. Virtual, Augmented, Mixed, Extended  Reality
      3. Hybrid Experiences, Hybrid Museums
      4. Interfaces
      5. Serious Games, Applied Games and Gamification in Culture and Art
      6. Advanced image-based rendering techniques
      7. Virtual technologies in and for museums
      8. Design UX / UI
      9. Haptic and HCI for heritage
      10. Simulations
      11. Digital born art
      12. Cultural creativity

The announcement of the track chairs, will be available soon. Be sure to check back for updates as we prepare for an inspiring and transformative event!